
01
Real drift handling
Weight transfer, tyre heat and throttle all matter. Flick it in, hold it on the pedal, catch it with the wheel. The car tells you what it is doing.
Drift racing on Japanese mountain roads
One valley road, every corner learned by heart. One more run before sunrise.
The game
Critical Drift is a drift racing game on a Japanese mountain pass. No open world. No grind. Learn the road, then learn it better.

01
Weight transfer, tyre heat and throttle all matter. Flick it in, hold it on the pedal, catch it with the wheel. The car tells you what it is doing.

02
Smoke has volume. It pours off the rear tyres, rolls across the road, drifts with the wind and catches your headlights in the dark.

03
One valley, three moods. Low sun and long shadows. Orange haze settling in the valleys at dusk. After dark, wet tarmac, sodium lamps and your headlights in the fog.

04
Watch your run again from the roadside, the chase car or a drone above the trees. Lens, focus and camera shake are tuned to look like real footage.
Screenshots
Captured in game. Work in progress.
Studio
Tracedream Games is a one-person studio in Poland. The handling, the roads, the smoke and the cameras are all built by one developer in Godot.
The game is made in small steps and shown as it grows. Wishlist it, follow along, and write in if something feels wrong. Every email gets read.
